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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.


Hello guys!
This is the last content update for this game.
Before going into what has been added, I would want to thank you for playing the game!
It was an amazing experience to develop this game alongside you guys that provided me with the necessary feedback.
It didn’t go very well if you compare it to the industry standard, but I am more than pleased with it since it is my first ever experience with publishing and managing a game of this scale.
It will definitely not be my last project as I am working on another game at the moment, so stay tuned!

  • Engineer – 1/2/3 stationary machineguns will spawn in a random position and will shoot at enemies. The bullets fired by them will apply on hit effects
  • Laser gun – Each time you fire 4/3/2 bullets a laser will hit a random enemy dealing damage to it

And as always, see you guys next time! ːCoolRockː

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