There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Rogue Shift » Release Notes – v1.0.8 [Perks + balance + fixes]
New Perks
- Sensible Saver – At the start of each wave, earn 5% interest on your Credits if your balance is below 3000 (Final Stand and Escape modes).
- Gun For Hire – Earn 50 Credits at the end of each enemy wave.
- Shop Hacker – Get a 5% discount at shops and a 5% chance to pay nothing at all.
Fixes
- Fixed an issue with the traversable pipe in Story Chapter 3, which cause your character to get stuck if you attempted to interact with the far end of the pipe.
- Fixed exploit – after initiating a reload, you could quickly swap to another weapon and back to avoid the reload delay.
- Fixed a spelling error in the hint about co-op spare lives (“slive” -> “alive”).
Balance
- Weapon buff: Hammer (spread fire). It now fires 5 projectiles instead of 4. This gives it a DPS that is significantly higher than the Vengeance, and you get the same total damage out of one energy clip (400). Also, with the spread shot including 5 projectiles, there is now a central projectile that goes where you aim.
Improvements
- Improved animated visual effect for energy bridges so that it doesn’t look like terrible placeholder art.