There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Paper Planet » Release Hotfix r16992
- (Hopefully) fixed achievements not being achieved on Steam when earned in-game.
- Made drone bay drag scale with Shot Speed.
- Reduced Karmai’s maximum firerate from +150% to +100%.
- Made Karmai’s spinning laser attack space out its yellow shots more evenly.
- Slightly increased the size of the player’s shadow object.
- Increased the height of bullet masks on fires.
- Made Tidal Wave’s bullet blue.
- Made Ancient Dial’s bullet pink.
- Changed Ancient Dial to fire at the nearest enemy instead of straight up.
- Changed Castle Crusher to give 2x piercing and 2.5x damage on the 3rd shot and gave it a sword sprite.
- Changed Concentrated Malice to block one shot each zone as well as damaging all enemies, Concentrated Malice is now a cursed item.
- Increased the pull strength and radius of Singularity Generator.
- Changed Banana’s force calculation to make it less likely to fly offscreen or onto the planet.
- Gave the Reflector and Tanker enemies a limit on how fast they can shoot bullets. The Reflector and Tanker now scale off of the Spice of Dakka.
- Turret Buddy, Turret Bullets, and Ancient Dial will now update their aiming appropriately upon gaining and losing Bullet Teleporter.