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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Roguevive » Prelude is here

Hello everyone,

The prelude is here and available to download. I will keep the updates coming to that version, seems to make more sense.
I activated the Cloud Saving, so if you open the Demo and afterwards open the Prelude, it should carry your progress, but in case it don’t, here’s a tutorial on how to manually carry the save file.

Save location tutorial

On your steam, Right-click the Roguevive and go to Managa > Browse Local Files

Once on the Local Files, access Roguevive > Saved > SaveGames

There is a file named “saveGame.sav”, that is the one you need to copy and paste to the same directory on the Prelude.

That’s it, any problems, feel free to send a message or leave a discussion on the forum, I will help those who need it.

Also I made some fixes, mostly multiplayer QOL.

Patch notes:
  • Changed reload bar color for better visibility
  • Slightly changed the Shotgun Wolf color in comparsion to the normal Wolf.
  • Now hides auto shoot marker when overring the auto aim with the shoot button.
  • Added lots of animations to the menu, and changed the selected borders for a better visibility.
  • Fixed the lobbies menu covering the refresh button
  • Fixed Endless Movement Speed Bonus not being reflected on Multiplayer.
  • Fixed Endless Health Bonus not being reflected on Multiplayer.
  • Fixed Big sized enemies not being big on multiplayer clients.
  • Fixed Xp Sound not playing on Multiplayer Clients.
  • Fixed Dash effect not appearing on Multiplayer.
  • Explosive Step now always generates an explosion, since the dash was nerfed this skill needed an upgrade, will make further changes on a later patch.
  • New upgrade option Knowledge.

As always, thanks for the feedback.