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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

HiveCorp » Patch v.0.2

Patch v.0.2

Hello, Mercenaries!

Check out Known Issues And Solutions for more information on the current state of the game.

Changes

Major
– The first Extermination mission is now available to play (earlier called Ultimate). Let us know what you think about it, and how you would like to see it improved.
– Main Menu has been overhauled.
– We’ve added color schemes to the character that can be bought and changed in the Main Menu loadout (by using the in-game currency).

Equipment & Loadout
– Cluster Rockets now travel in a straight line instead of curving. Fires towards the nearest target.
– Tesla Backpack now fires its first shot towards the nearest enemy.
– Super Magnet’s base range has been increased by 100%.

Combat
– 9 more Elites have been added to the game.
– 2 new Ultra Weapons have been added to the game (Annihilator & Eradicator).

Other
– 23 new Achievements.
– Fixed retroactive activation for several Achievements that wasn’t registered in earlier versions.
– Slightly increased the rate crystal drop rate amount.

We’re continuing our effort to make this game run as smoothly as possible for all our players, and we are deeply sorry for any inconvenience it has been causing some of you out there.

Please continue to report anything that’s hindering you from playing our game!

Thank you all for your patience!

/Anjou & Veldt, Counterspell Studios