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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Tribes and Monsters » Patch Notes – EA V1.0.0a

Changes:

  • Added a new enemy to the Tundra biome: Iceonid
  • Enemies now despawn as soon as the boss spawns, this will prevent performance issues during the boss fight.
  • Level Selection now shows you the most common rewards for the selected biome.

Bugfixes:

  • We reworked the application of armor and added some additional informations to the upgrade card.
  • Fixed the possibilty to go into negative amounts of currency when purchasing skins.
  • Owl’s in the tundra biome no longer drop Earth soulstones instead of Wind soulstones.
  • Mummies in the Desert biome no longer drop Earth soulstones instead of Fire soulstones.