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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Rayna Survivors » Patch Notes 1.0.3

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Rayna Survivors Update 1.0.3 (12/06/2022)

-Enemy damage increase is reduced after every minute.
-Character now gains attribute increase at each level up after lv 60.
-6 new skill relics are added which increase the Ranger’s Blast skill count.
-Steam Achievements get registered now.
-You can now close/open stats on the main screen.
-Stat screen is added to pause menu.
-Fixed the problem where enemy difficulty wouldn’t reset when you press “play again” after a successful run.
-Fixed the problem where if a skill’s cooldown is lower than the skill time, that skill was being used all the time and other skills wouldn’t get used.
-Fixed the problem where obtained relics can be appeared in upgrade selections.
-You can now see the order of which skill is going to be used next, on top of skill bar.
-Using skills back to back is now smoother.