Patch Notes Archive

Home » Updates » Patch Notes Feed » Clockwork Survivors » Patch Notes 1.0.1

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Clockwork Survivors » Patch Notes 1.0.1

Simple notes

  • Several text fixes
  • Proper level up information
  • Spike shields now work as intended, recharge every 20 seconds and gives you a momentary spike invulnerability
  • DOT gun knockback nerf
  • Graphical issues fixed
  • Music now starts playing after skipping a chest animation.
  • Fullscreen works in  main menu now
  • Dotgun knockback reduced
  • Dotgun now targets persistent enemy
  • Current seed is visible, and at the end
  • Chest cards sometimes showed the wrong level for an upgrade
  • Chest sometimes gave the player the wrong rewards
  • Version Text in menu

There you go patch number one for this week, we should have something interesting–that barely missed launch, available for you on Friday 😉

Vlue