There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Mage and Monsters » Patch 3.2.0: More gold in cave map and nerfed many enemy units
Patch 3.2.0:
– You now gain about 20% more gold on average from units and spells in the cave challenge (reduced variance by raising the minimum gold that you can get).
– Nerfed the following enemies in cave (less will spawn of them on average):
Shard Souls, Brutes, Dwarf Warriors, Centaurs, Fish Priests, Ogres, Golems, Pyromancers, Frost Giants, Griffins, Elder Dragon, Forest Dragon.
– Rogue Rats are now added to the pool of enemies from round 10, instead of being possible to get from round 1.