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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Mage and Monsters » Patch 3.1: Reroll in cave endgame, and balanced enemy units

Patch 3.1.0:

– You can now see upcoming enemies and reroll in the endgame.

– Made a bit less enemies spawn on round 30 to 35.

– Frost Giant, Arch Angel and Guardian Construct are now being added later to the pool of enemies in the
cave, from being added at level 10 to being added at level 20.

– Nerfed the following enemies in cave (Less will spawn of them on average):
Elder Dragon, Forest Dragon, Frost Giant, Arch Angel, Guardian Construct.

Bug fixes:
– Fixed Troll enemy being able to appear in the endgame.

Thanks to everyone who gave feedback and helped me improve the new cave map.