Patch Notes Archive

Home » Updates » Patch Notes Feed » Asterogues » Patch #2

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Asterogues » Patch #2

Hi everyone- a small patch here to add on to the one from a couple days ago.

BUG FIXES
  • Fixed a bug where re-rolling planet chests would grant bonus hearts and coins
  • Fixed a space where portals could spawn in a wall in Jupiter
  • Fixed music tracks changing to the wrong track after boss fights
  • Fixed items not saving in casual mode in Comet Spaceways
  • Pets achievement happens at 5 pets as stated rather than 6
  • Jupiter wont continue to shake the screen after being defeated
  • Tavern NPC now gives 60 coins as stated
  • Fixed a bug which prevented Hydra from using infest on Jupiter

BALANCING

  • Hydra’s host now takes damage vs bosses scaling with its max hp- high hp hosts will still get killed in a couple of shots
  • Reduced the number of small enemies that spawn with the miniboss on Comet Spaceways and Jupiter
  • Crates are a little less likely to drop unusual hearts
  • Taunting Cape now requires a 4 cursed run to unlock rather than 5
  • Battle Thirst now requires a 5 cursed run to unlock rather than 6

CLARITY, VISUAL, AND UPDATES
  • Crate coins now auto-collect
  • The hungry tavern NPC now eats hydra’s host if trading for coins
  • New sound effects for cultrunt, giant mooncrab and Jupiter attacks
  • Updated Rage Virus text to specify the boost lasts for the first 2 seconds after taking a host
  • Advanced runs past Saturn will now always start in the Asteroid Temple
  • Added sound effects for crates ,chests, planet chests landing
  • Updated Comet Spaceways music with the full length track

Mark