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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Mage and Monsters » Patch 2.4.0: Unit buffs, spell powerup buffs and new achievements

Unit buffs:
Cultists from 6 to 8 damage.
Priests from 7 to 9 damage.
Cherubs passive heal from 10 to 15 health regenerated every 2 seconds.

Spell powerup buffs:
Spell damage powerup from +13% to +20% per rank.
Healing powerup from +17% to +30% per rank.

New achievements:
Each mage now has two new achievements (In total 20 new achievements):
1: Survive arena endgame round 5 on impossible or harder with each mage.
2: Survive arena endgame round 5 on +475% with each mage.