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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Chess Survivors » Patch 1.3.1

Small patch aimed at adjusting the balance of Endless Mode. Please keep the feedback coming, I’m hoping I can get Endless Mode to be fun and challenging. If you do have feedback, please leave it over on the Steam discussions or over in my discord.


General Changes:
  • Player upgrades (Health, Ability Damage, Melee Damage, and Pickup Range) will now all have some randomness in the values. On average there isn’t much of a change, but it should add some additional texture to each run.
  • Lowered the value of the “Basic Relics” which you can start getting once you already get all the relics.
  • Changed the Discord link to be my Aarimous Discord as I will be retiring the Chess Survivors discord.

Endless Mode Balance:
  • In endless mode I removed chest elites for the spawning pool
  • XP needed per level will now scale by 10% more per level, previously it was following the same amount increase as the core game where it increased by 5 each level.
  • Endless act difficulty modifiers will now scale each act increasing roughly 10% per additional act
  • Player upgrades will no longer be an option for level ups in endless mode
  • Act rewards for endless mode are now not always full of rare relics

  • Fixed a bug where ability properties with endless upgrades would not respect the limits on act upgrades.
  • Fixed a bug where some of the text on the game over screen would show incorrectly
  • Fixed a bug where after rerolling the relics/level up rewards a scroll bar would appear when it wasn’t there before the reroll.
  • Fixed some issues with the Portuguese Translations
  • Fixed a bug where the stats and info during level up rewards would not correctly display the current base value of the ability