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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Chrono Survival » Patch 1.20

New variants of elite opponents.
10 New unlockable items.
5 New Syntheses (at Arrow, Boomerang, Pyromancy, Claw and Dynamite).
In locations 3 and 4, the health of enemies is increased by 20%. (Does not apply to bosses)
The number of item slots was limited to 30.

Hands of Midas – Slay: 50% chance to drop gold instead of XP. -> Max Hp: +25. Slay: 50% chance to drop gold instead of XP.
Gold Fish – Increases the chance of additional chests dropping by 10|20|30%. -> Increases the chance of additional chests dropping by 30%.
Jester’s Boots – Speed +12 when moving left. -> Speed: +2. Speed +10 when moving left.
Jackboots – When moving in a straight line, increases speed by 3|6|9. -> Speed: +2. When moving in a straight line, increases speed by 3|7.
Beggar’s Clothes – Poverty: Incoming damage -20|40|60%. -> Poverty: Incoming damage -30|60%.
Torch – Burn: If the enemy already has a burn, then increases the damage from it by 2|4|6. -> Burn: If the enemy already has a burn, then increases the damage from it by 3|6.