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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Mechanibot » Patch 1.11 – Infinite Mode Balancing

This is a quick balancing updated intended to keep Infinite Mode runs from lasting upwards of an hour. Enemy health, damage, and speed scaling were heavily adjusted to achieve this.

The amount and size of particles was also reduced. You should see better performance in later Infinite rounds (if you can reach them!).

Additional Patch Notes:
– fixed rare sun paladin crash when trying to heal a robot
– scattershot left and right shots angled a bit
– robot projectiles now scale down a bit when many projectiles are on screen