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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Pistola » Patch 1.1.9: Roll the drums for the 1.2.0

Bug Fixes
Bugs found on previous versions (1.1.6 ~ 1.1.8) were fixed
  • Player’s hurtbox was fixed (couldn’t be hurt from the bottom of it)
  • Enemies spawn further away from player
  • CAVEIRUDO’s move speed limited to a common sense value
Not-planned improvements for 1.1.9
Some improvements for 1.2.0 were applied in 1.1.9
  • Critical hit damage upgrade
  • Critical hit chance upgrade
  • Bullet’s speed upgrade
Roll the drums for the version 1.2.0
New enemies, upgrades and achievements!

As we said on the previous patch note, we’re planning to release 1.2.0 as soon as possible. Meanwhile, some improvements were applied on the current version (1.1.9), remaining the following updates:

  • Upgrades related to bleeding, poisoning, and LIGHTINING!
  • New monster species
  • New monster achievements
  • Permanent upgrades buy process will be easier