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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Cookie Invaders » Patch 1.1.1.0

New Features

New Module: Chaos Shot


New Module “Chaos Shot” has been added. This module will infuse your weapons with a massive blast of energy, but will you manage to tame those powers?


New SFX
  • Reworked sound effects for space ship collision and space ship hit
  • Bullet shooting sound effects have been added to improve player feedback

Bugfixes:
  • Fixed a bug which caused increased projectile tier of shadow skill not being reverted when converting the skill
  • Fixed a bug which caused energy cost being calculated wrong when destroying a module which has increased your projectile tier
  • Fixed a bug which caused the conversion of Warrior to not correctly update your projectile tiers
  • Fixed a bug which caused the conversion of Double Fire to not correctly update your projectile tier in combination with modules and other skills

Join the community on discord and get involved!

We wish you a lot of fun with this new patch!