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Home » Updates » Patch Notes Feed » Alight in the Dark » Patch 1.0.6 – 15th of September 2023

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Alight in the Dark » Patch 1.0.6 – 15th of September 2023

Change Log

Settings UI has now been updated with several tabs to make room for future QoL and features

From our internal testing this version and onwards should have a lot better performance as a result of the new AI system being used to drive enemies.

Enemies now use Unity NavMesh and crowds seem to be more performant than before as well as more natural in their movement.

Equipment Drop Rate has been halved to make better space for future content and replayability, we found that games would progress way too fast and might adjust this up or down depending, in the future.

Fixed a CPU performance issue with UI auto navigation for gamepads/keyboard navigation for when no visible navigable UI was on screen.

.MP3 soundtracks have been replaced with remastered .WAV soundtracks for better audio quality

Difficulty select now defaults to the first option