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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Clockwork Survivors » Patch 1.0.3

Content

  • Luck – New Stat (Increases crit chance, multiprojectile chance and gives a chance at big rewards)
  • Fireball – Environment Effect
  • Metaprogress viewable in menu
  • Complete current metaprogress tree visible behind the bar in main menu.

Fixes & QOL

  • Trail effect for Clockwork Meteor
  • Added button to reset run keeping same seed as the one you lost in
  • Adjustement to spike ball
  • Enemy projectiles now destroyed on player death
  • Button sounds
  • Spikeball now destroyed on player death
  • Pressing classic/unapgraded mode repeatedly no longer toggles between them
  • Gameoverscreens is now created correctly when all metaprogress in unlocked
  • Several accidental repeat metaprogress levels were removed. Quadruple damage increase made the game a tiny bit too easy
  • Customization slider handle more visible when selected
  • Bonus progression now shown in the pause menu
  • Button layout improved in the gameover menu

The patch came out 48 hours ago, better late than never on the notes.

-Vlue