Patch Notes Archive

Home » Updates » Patch Notes Feed » Replik Survivors » Patch 0.74

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Replik Survivors » Patch 0.74

●New Content
 ・Added an new auto-attack mode that prioritizes attacking bosses.

    Attack modes now in the game:

  1. Auto attack mode off.
  2. Auto attack mode on (Prioritize attacking the nearest enemy).
  3. Auto attack mode on (Prioritize attacking boss).

 ・Optimized the content which is shown in artifact information panel.

 ・Fixed the bug where too many elite enemies would appear in certain level.
 ・Fixed the bug where the shop page would display incorrectly sometimes.
 ・Fixed the bug where the attacks would not stop even when the auto attack switch was turned off.
 ・Fixed the bug where sub artifacts could be placed in the main slot in certain cases.