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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Neon City Survivor » Patch 0.3.5 – Interceptor Update

Patch 0.3.5 – Interceptor Update

Content :
  • Interceptor class added to the game.
  • New secret added to Neon Alleys mission.

Quality of life :
  • Mission objectives are now detailed at the start of the mission.
  • The buildings no longer hide the character when it is behind them.
  • Damage type upgrades now have indicators to show which skills they affect.

Game balance :
  • Enemies movement speed reduced by 10-20%.
  • Drone enemies won’t spawn as early.
  • Adjusted enemy spawn speed & quantity.
  • Increased the number of invaders operation that spawn in one mission.

Bug fixes :
  • Class selection now works properly
  • Default key bindings set to WASD setup