There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Alien Slayers » Patch 0.3.0.0
Added a final difficulty level to the game, Expert, where all boss monsters have a randomly determined “trait” and killing one with this trait will earn you a “shard” that will be used in the upcoming “artifact” system.
Each mission’s Expert difficulty features a special boss monster. They’re here to stop your rampage that threatens the peace of the universe, but will they be able to stop you?
- Slayer – The Slayer has arrived to slay the Archon, the self-proclaimed peacemaker of the universe.
- Rabbit’s Foot – This luck-boosting item is the perfect size to hold in your hand.
- Berserker – A powerful weapon that knocks back enemies in range.
- Added Trait Menu – A menu where you can see what kinds of traits your monsters can have.
- New Achievement – Added an achievement for completing Expert difficulty.
- Reduced the chance and amount of health and armor recovery for Chainsaw and Disc Shooter.
- Slightly reduced Mjolnir damage.
- Grim Reaper perk’s effect duration reduced from 3 seconds to 1 second.
- Changed the effect of the scorpion-type monster in Mission 3’s input key reversal attack to a zigzag movement.
- Halved the number of electric projectiles from the jellyfish-type monster in Mission 3.
- Added the ability to change direction without moving by pressing the Shift key (L1 or R1 on a controller) and the Move key together.
- Installing a slow field to slow down enemies when tractor drones pull items.
※ Artifacts will be added soon as a system to enhance your character based on kills.