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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Alien Slayers » Patch 0.1.3.1 + Hotfix

The changes below may include content you haven’t unlocked yet.

Bug Fixes
  • Fixed the swamp octopus boss did not attack normally in mission 1.
  • Fixed a some terrain in Mission 2 was blocked.
  • Fixed a quest objects in mission 2 were sometimes not destroyed.
  • Fixed a bug where some monsters in Mission 2 were acting abnormally by the net launcher.
  • Fixed an issue where the hunter’s jump distance changed according to keyboard input.
  • Fixed bug where light blade trails were displaced by range increase gadget.

Changes
  • Changed so that crystals can be acquired with Zacke’s skill.
  • Changed so that hunter do not take damage for a while after using skills.
  • Increases the knockback range of hunter skills by 50%.
  • Increases the range of impact boots by 10%.
  • Mission 2 level design change.
  • Changed equipment required for some combined weapons.
    ※ If you have a record that was combined before the patch, the changed combination will be displayed when you level up.

Known Issue
  • When leveling up, the ‘Reroll’ button cannot be pressed with the mouse.

So far, we’ve only been able to get 6 reviews from hundreds of players.

Please leave your review for feedback to improve the game 🙂

Hotfix

In the previous patch 0.1.3.0, there was a mistake where the data under test was updated.
The HP of certain monsters in Mission 1 has been greatly increased, and this issue has been fixed in version 0.1.3.1.
We apologize for any inconvenience you may have experienced while using the game, and we will make sure that this does not happen in the future.