There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Alien Slayers » Patch 0.1.2.0
- Fixed the clear time UI was not displayed properly in the mission menu.
- Fixed the UI was displayed incorrectly when the mutation menu was manipulated with the mouse.
- Fixed the floating UI indicating that the drone has reached max level is moving.
- Fixed the selection UI moved together when using the mouse wheel in a scrollable menu.
- Fixed the button sound and skill effect sound played simultaneously when using a skill.
- Fixed an issue where monsters did not spawn properly on Mission 1 Hard difficulty.
- Fixed the behavior of the monster ‘Dust Eater’ in Mission 2.
- Fixed the unlock pop-up UI of some items was not properly translated.
- Fixed an issue where the Net Launcher’s damage reduction against bosses and uniques did not apply.
- Enemies hit by the Net Launcher will no longer relocate.
- Fixed the shotgun reloading sound to be more audible.
- Added difficulty text to achievement descriptions for achievements related to missions.
- Improved the visibility of the UI that indicates the level of each equipment during the game.
- Changed Light Blade’s enemy movement speed reduction from 25% to 20%.
- Changed Dusty-24’s armor efficiency from 25% to 20%.
- Changed Welding Torch’s armor efficiency from 40% to 20%.
- In the mission selection screen, when the selection UI is located on the difficulty level, it is impossible to select another difficulty level with the mouse.
- Text in some languages overflows the UI frame.