Patch Notes Archive

Home » Updates » Patch Notes Feed » Swarmrider Omega » OMEGA

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Swarmrider Omega » OMEGA

Howdy folks, over a year ago SWARMRIDERS launched and it was asked on the Steam hub about a sequel/expansion. At that point of the timeline the character ascended to the colony and was presented to immortality. The character got richer at each new UBERMOSH volume and now it is possible to imagine a much darker version of “swarmcarving” inserted in the Vol.5 timeline. The character rides alone, carring the powers that can be aimed of Vol.5 (melter, manastrike and the dual guns) and a new power, hacking the swarm. The visuals should meet a world where death has a different meaning, the old tracks got faster and darker/low-tunned. The swarm is denser but now it can be detected under the smoke and “glass cannon” class mods are now present.
It took over a year, but now I can say that this step is completed.
Many many thanks for the feedback and support! I hope you like this new ride.