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There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Wall World » New Update With Tiles Durability Changes

Hello wall diggers,

It’s a new week and a new patch is here! This time, the update also mainly concerns balance changes. Please, make sure that you have the latest ( version of the game.

List of changes:

  • Reduced the durability of tiles in the mines of 2nd and 3rd tiers.
  • Reduced the amount of zyrexes HP during waves.
  • Increased the spawn rate of the unique resource.
  • Changed the display of clouds created by the chemical weapon. They have been moved to a layer behind the enemies and no longer obstruct visibility during fights.
  • Changed the behavior of the timer in the specific cutscene. Now it turns off immediately upon the final boss’ arrival.
  • Changed the visual animation for usage of “String Core Projector” device.
  • Added a description for the “Cascade Explosion” talent in the “Bomb” category of the relics upgrade tree.
  • Added sound effects to the final cutscene.
  • Fixed an issue preventing the rocket from defeating the zyrex-turnskin.

Furthermore, the achievements for Wall World: Deep Threat are coming later this week.

Thank you for your support and feedback, which help us improve Wall World: Deep Threat. Stay tuned for further updates! 💙