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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Brave Heroes » New Update Alive !

Hello Heroes!

Update is alive now!

Update notes:

New Hero

  • Mr. Bear welcomes you. It can gain exp when damage is taken, also you can manually get exp with the cost of hp.

New Powers

  • Meteoroite power is ready to use. Meteors explode on ground and damages for some time
  • Magic missile power is ready to use. The area bombarded by missiles is turning around you.

World Objectives
There are 2 types of crystals in the world, white and blue.

  • White crystal gives you a buff when you are in the area during the explosion. The more you wait in the area, the increased rarity of buff you get.
  • Blue crystal damages enemies just like rocks but with enhanced scale.

Balance Adjustments

  • Divine swords damage nerfed and cooldown increased
  • Shizuma’s slide now decrease 1% of the health in that time. Previously it was 2%
  • Time requirement of gaining permanent pickup range from a tree is decreased to 0.75 seconds from 1.5 seconds
  • Early game difficulty is reduced by 10% but end game (12-20 minutes) difficulty is increased by 300% for more challenging runs. Previously players do not have to even move on the map
  • Cooldown of the hammer power increased by 20%

Other Adjustments

  • New tips are added to the loading screen
  • “Size” text on the flamethrower description is changed by “scale” text
  • Cannon of HLM 3000 has different colors
  • Buffs taken are displayed on the screen with text for some time

Bug Fixes

  • Fixed a bug where some players can not open the pause screen and continue the game after 20 minutes in some circumstances
  • Fixed a bug where the background is now live in the temporary buff screen
  • Fixed a bug where players can have powers more than 5
  • Fixed a bug where the facing direction of enemies is different that the move direction while player is moving
  • Fixed a bug where icons at the bottom of the play menu are not displayed correctly
  • Fixed a bug where the area generated by a crocodile has lower pull force on enemies
  • Fixed a bug where skeletons of necros can move through themselves

Have fun playing Brave Heroes 😀