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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Arcadium - Space Odyssey » New Update

Features & Content

New artifact “Xeno Transmitter” and its related mission have been added; this new artifact reduces the peace-time between waves, for players who seek a more fight-intensive experience.
Upon destruction, moons will now drop exp gemstones; there’s also a small chance to drop “lunar cheese”, a consumable item.
The first miniboss has been added to the game, more minibosses will follow in the future.


The currently equipped artifacts are now visible without having to go to the artifacts panel.
A new panel for stage selection has been added, which also reminds the player of their stage level and goal.
The duration of stages has been reduced from 20 minutes to 15 minutes, condensing the fun of the game even further.
The game now shows the best survived time of a specific stage.
Reduced the amount of times moons go rogue.


Fixed an issue where the talents “Multishot” and “Around The Corner” could be in conflict with each other, where Multishot buffed the back bullets rather than the front ones. Specifically, the bullets shot by “Around The Corner” will not be buffed by “Multishot” and will not count toward talents such as “Frostblade Barrage”.
Fixed an issue where items spawned from wishing rifts were not tracked.
Fixed an issue where the green broken ally could hit enemies from its broken staste.
Various improvements and fixes.