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AutoHeroes » New Hero Arrives! Plus Bug Fixes, Balance Tweaks, and a Happy New Year Greeting

In today’s update, a fourth hero has appeared in the game – the dark mage. Study the detailed skills in the game, but here we will just say that he specializes in poisons and a bit on… Dragons. But, spectral ones.

Now that there are four heroes to choose from, no one can reproach the game that out of 4 players someone is necessarily repeated 🙂 In the demo version, you will not be able to play as the new hero, but he will consistently be against you – along with the archer and the fire mage.

What else is in this update? Various bug fixes and balance adjustments. Let’s highlight the main ones:

  • The warrior’s damage from the first attack has been reduced.
  • The skill responsible for piercing armor now increases the chance of a critical hit (with double damage) on heroes with a basic attack.
  • The skeletons raised by necromancy now have a little more life.
  • The additional special skill “On their land” is now fixed and strengthened, but will only act on “good” allies, that is, on the paladin and guards.
  • We will continue to monitor the balance. The difficulty is added by the fact that AI plays much weaker than a person can with almost any hero. With the new hero – the dark mage – this is no exception. But we are working on it. 🙂

We would like to remind you that the best support, which determines your interest in the further development of the project, is a review of the game on the game page. The more positive reviews – the more we see that we are not doing this in vain.

In the meantime – Happy upcoming New Year to everyone!