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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Towerful Defense: A Rogue TD » New enemies, keyboard-free combat,…and more

Request access to playtest to test the game as soon as possible!

Here are recently update notes for the playtest:

***************Version 0.0.13.xxx:
– NEW: language selector. Languages other than English are work-in-progress
– NEW: you now can use skills without the keyboard
– Other minor/under-the-hood changes

***************Version 0.0.12.xxx:
– NEW: Blndr tower
– NEW: Meteor enemies
– CHANGED: now Quantum Eraser only destroys normal enemies
– REBALANCED: chances of Skill Enhancements in shop
– REBALANCED: limit number of enemies Air Blade can kill per round
– REBALANCED: limit number of enemies Thunderstrike can kill per radius unit
– REBALANCED: nerfed Thunderstrike’s enhancements
– REBALANCED: number of bullets in Air Blade’s Bullet Channeling
– FIXED: some typos
– Other minor/under-the-hood changes

***************Version 0.0.11.xxx:
– NEW: many new artifacts
– CHANGED: removed the “unlock X-related items” mechanism
– NEW: Enemy Database
– NEW: Patreon link, if you like the game, you now can buy me a coffee 🙂
– NEW: Last second progress bar and related mechanism
– Other minor/under-the-hood changes