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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

I HATE (other) Animals! » Mythic items!

Features:
– New rarity: Mythic
– Mythic items can drop on difficulty multiplier 20 and above
– Mythic items can have the same special powers as legendary items, and some new powers as well
– Autosell for legendary items added
– Weapons now have thorns, too
– New items now have an icon to indicate if they are indeed new
– Gained money from autosell is now shown similarly as a gained stat upgrade

Adjustments:
– Shop upgrade max price increased
– Support for localization
– HP item now grants more HP but appears less often
– Changes to luck
– Get some, give some damage increases thorns damage too

Bug fixes:
– Doghouse now shows up in unlocks list
– Item prices were lower than intended after loading the game
– Disabling item rolling will now also clear the roll queue (does not affect the gained loot – just a UI thing)
– Fixed one prefix not appearing at all