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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Razerwire: Nanowars » Major Update 1.07 – Full controller support

  • Added Full controller support, Game and Menu
  • Changed the naming system for new profiles to allow use in Big Picture
  • Shortened the duration of the Nanoblade (tiers 2 and 3)

Dear Razewires, the time has come for a big update.

Lots of you asked for a fully supported game controller build of RWNW, and here we are!

Personally I think think that having been born with mouse in mind as a controller, the game is quite harder with controller, even though after a while that I was playing with it I started loving it. But on the other hand, I am SO BAD with the controller, that I hardly represent a standard user 😀

But that said, now it’s in, you can choose to use it or not, your pick (Just go to the settings menu and select the controller type). The big cool thing is that you can now play from your sofa 😛

The naming of a new profile has now been automated, so that you can use the game from Big Picture without having to use the keyboard at all.
As part of the balancing, the nanoblade has been slightly underpowered by reducing its duration according to some of the latest user feedback.

I am gonna be away for one week guys, I am back on the 18th. If any problem, write me, post, etc, but I don’t know if I will be able to answer until that day! Have a blast!

Hogan, @DokHgn