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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Light Speed Ride Out » Light Speed Ride Out v0.34 is live!

This update includes several bug fixes and a multitude of new passive items with unique abilities. As usual, this update also introduces a new ship. The new ship and the passive items can be researched in the colony ship.

Feel free to post your feedback on our Discord server. The feedback of the community is very important in the process of creating this game. Feature requests and a supportive dialogue with the players is much appreciated.

Join us on Discord:
https://discord.gg/hWnfjWrEYu

  • New Ship added: Plutus (Hangar Technology)
  • New Passive Item added: Scrap Shredder (Factory Technology)
  • New Passive Item added: Valuable Repairs (Factory Technology)
  • New Passive Item added: Thoughtful Enhancements (Factory Technology)
  • New Passive Item added: Regenerative Evasion (Biolab Technology)
  • New Passive Item added: Momentum Breaker (Biolab Technology)
  • New Achievements added

-> You can research the new ship and passives in the Colony Ship!

  • Ship changes: Apollo (Start Hull 175->200)
  • Ship changes: Dactyl (Start Hull 180->190)

  • Bug fixed: “Missing crew mate portrait” bug
  • Bug fixed: “Sector timer problems” bug
  • Bug fixed: “Technology research not clickable” bug
  • Bug fixed: “Wrong stats on scalable items” bug
  • Performance improvements

Have fun!
-brimsel