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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Survive 10 Minutes Please » Level Up and ability Choose

We introduce XP and level up system where the player will gain XP by killing enemies, level up after some XP gain, and choose a new ability at each level up.

Stronger enemy kills give more XP to level up.
The ability to pick up will affect players in certain ways described below:
1- Health regeneration
2-Stamina Regeneration
3- Gun Damage
4- Knife Damage
5- Movement Speed
6- Landmines area damage size
7 – Grenade damage
8 – Extra resources Pick Up

Note: In some abilities pick up player will see level 1, level 2 upgrade(for ex: Gun damage level 1 upgrade). That upgrades and abilities are independent of each other, If you want to have maximum stats for a particular upgrade for example Knife Damage then choose level 1 knife damage + level 2 knife damage for maximum damage.