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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

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Kitty Survivors: Rogues of Catmere » Kitty Survivors 1.0 Released!!

Hello everyone! After 7 months of Early Access Kitty Survivors 1.0 is now out!

I would like to thank everyone who supported the game in its Early Access version and helped me with feedback!

I hope you enjoy the new update!

New Content:
  • 2 New Characters: Tuna and Chubby
  • 2 New Weapons: Shotgun and Fish
  • 1 New Stage: Candyland (9 new enemies, 2 elites and 2 bosses).
  • Crafted weapons now have perks on them based on the Grip material used.
  • 3 New Power-ups: Decelerate (slows down enemies), Detonation (kills every enemy on screen), Big Gold Bag (100G)
  • Pets now level up with the player, increasing their stats by 2.5% per level (Just inside a stage).
  • Pet evolution system: when your pet reaches tier 5 you can evolve it. Its appearence and name will change, it will receive a stats boost and acquire a new ability.
  • 14 New weapon materials added.
  • 42 New Achievements added.

Quality of Life:
  • Puppergeist enemy doesn’t become fully invisible anymore.
  • Duration of Plains stage decreased from 20 to 15 minutes to match other stages.
  • Perk evo combination is now displayed on Passive perks as well.
  • More info added to the items on the Forge screen.
  • Now the weapon chart displays more information regarding each weapon.
  • In the Match Ended screen, you can now hover over materials and eggs obtained to check their info.
  • Improved collision detection.
  • Increased from 10 to 20 the weapon slots in the Armory.
  • Improved pet movement and behaviour.
  • You can now hover over eggs in the Incubator screen to see more info.
  • You can now hover over your loot in the Chest screen to see more info.
  • Added pet’s element info in the pet panel at the Pet Zone.
  • ‘Level’ nomenclature was replaced by ‘Tier’ for pets at the Pet Zone. Apples still work the same, but now instead of leveling up your pet, it increases its tier. Same thing.
  • More info added to the Forge screen regarding item rarity and how their types influence weapon crafting.
  • Added pet skill description in the pet panel at the Pet Zone.
  • Perk evolution chart added to the Pause screen.

Animations:
  • Added chest opening animation.
  • Added egg hatch animation.
  • Added weapon craft animation.
  • Added animation when obtaining an egg.
  • Added pet evolution animation.
  • Added animation when a pet increases its tier at the Pet Zone.

Balancing Changes:
  • Minigun: Decreased ammo clip and increased reload time.
  • Dungeon Stage: Pink Slime and Flaming Head enemy now drop uncommon exp gem.
  • Snowland: Snowman, Yeti and Santa Skeleton now drop uncommon exp gem.
  • The exp gem from Tuna, the Wise evo perk now gives twice the exp of an uncommon gem.
  • Kaboom ability (Devil): Decreased the chance from 50 to 12.5% of triggering, but it now deals same damage as your weapon, it used to be a fixed low amount.
  • Camper Cat evo: damage increased from 450 to 1000.
  • Backstab Skill (Little Ribs character): damage increased from 500 to 1000.
  • Pets no longer get a boost on attack range and knockback when leveling / tiering up.
  • In Heat perk: kitten spawn time decreased from 120 to 90 seconds.
  • Increased gold drop amount.
  • Changed weapon materials stats, rarity, drop location and price.
  • Burn effect now deals 5% of the enemy’s max health over 5 seconds.
  • Increased exp obtained from every gem.

Visual Changes:
  • Skeletons from Plains stage now wear underwear.
  • Enemy sprites updated.
  • Vignette effect removed.
  • Updated Plains stage colors.
  • Vanilla character sprites updated.

Bug Fixes:
  • Buttshot perk now increases damage correctly.
  • Reload speed % is now displayed correctly in the Pause screen.
  • Thundercock pet attack now selects targets correctly.
  • Zeus perk now selects targets correctly.
  • Yeti enemy no longer rushes towards the player after its rolling attack.

By the way, it all started when my girlfriend moved in with me and her cat gave birth to 4 kittens. That’s when I decided to make a game with cats and add all of them as characters. Peanut and Pancake are the parents:

Remember to be kind to one another, we’re all on this Earth together. Let’s make it a fun ride!

Thank you all!

Merry Christmas and have a wonderful 2024!