There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Kagura Survivors: Endless Night (nsfw) » Kagura Survivors: Endless Night 0.1.6.8 Patch Notes
Tip: Current modes like hyper mode and difficulty multiplier are unlocked through playtime.
Explanation: Highscore applies only when you beat the stage.
- New: 8 New Achievements added
- New: Difficulty Modifier System added
- Fix: Bosses in stage 2 now spawn chests
- Fix: Collider issues in Stages 1 & 3
- Fix: Dialogue is now closing properly
- Fix: Enemy Spawn System
- Rework: Enemies now slightly push each other towards the player.
- Rework: Stage 1 Water areas with Stones on them are now walkable
- New: Hyper Mode
- Fix: Key Remapping
- Fix: Dash no longer cancels Hotdog Heal
- Fix: Enemies no longer show up on the minimap
- Fix: Increased Lightning Barrage effectiveness
- Fix: Enemies now properly get knocked back
- Rework: Increased performance by removing unnecessary engine features
- Fix: Set enemies to not show in the minimap
- Balance: Early orcs from stage 2 appear later in the round
- Fix: Minor fixes to tab and ESC buttons conflicts
- Fix: White/empty sprite texture in dialogue animation are now gone
- Rework: Ability and Modifier Icons now load reliably into inventory slots
- UI loses mouse focus at certain points in the game
- BALANCING!
- It’s too easy to lose ALL style ranks (need derank CDR)
- Some pickups are duplicated over time, revealing a secondary pickup that doesn’t do anything
- Ultimate end frames hide characters 100%
- ALL passives value descriptions are off the mark in the shop RNG? DMG?
- How do modifiers affect any ability? Make it clear.
- White frames in rewards animation bug
- Stage 2 has some fps/performance drops
- Fps settings are not getting saved properly
- Some ultimate modifiers don’t unlock inside the shop after finding them
- Stage 2 demon lord is too weak
- Power Ups sometimes land in unreachable areas
- Orcs have black bars above their heads
- Dash lock bug
- Controller Support!
- Increase late-game bosses’ health for stage 1
- Check out the monk boss in stage 2. The damage output is too high
- Research: Level Up RNG Sorting System
- Rework: End of the stage now shows gold acquired
- RESEARCH: Overwatch Event (found in-game)
- RESEARCH: Shop Refund
- Add precise numbers to the description of “Head Hunter passive”
- Synergize System