There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Kagura Survivors: Endless Night (nsfw) » Kagura Survivors: Endless Night 0.1.6.7 Patch Notes
- NEW: New Achievements added. Check them out now!
- TRANSLATION: CN Translation update
- TRANSLATION: JP Translation update
- FIX: Gallery Rewards now properly save
- UI: Added Gallery Reward Anims Skip Option in Settings
- FIX: Modifier stat conflict now properly recognize attribute slot stats
- FIX: Stage Complete Soft Block should not occur anymore
- FIX: Pickup Achievements should be working now
- FIX: Modifier stat bugs now properly considering the attribute slot
- REWORK: Removed random pickup spawners and replaced them with more reliable destructible props that spawn random pickups.
- REWORK: Destructible props (boxes) now respawn after a time, but only if not on screen
- REWORK: Leftover Pickups now show up on the mini-map
- FIX: Pickup lifetime is now infinite
- FIX: Chest now gets removed after being opened
- FIX: Small audio variation delay for bosses so the sound doesn’t stack anymore
- REWORK: Enemies now run away after Stage Completion
- FIX: Added skippable Dialogue Option in Settings
- Rework: Leaderboard now opens steam leaderboard in steam overlay
- FIX: End Screen Highscore Value is now BLUE, so it is not confused with Gold Value
- UI: Visual Update to Settings
- UI: Added Numbers to Level Up selections to try and communicate the hotkeys. Let us know if this helps!
- UI: Added Patchnotes to the game as UI Element. Stay updated easier!
- UI loses mouse focus at specific points in-game
- BALANCING!
- Enemies shrink weirdly at times
- Enemies spawning inside or super close to you
- RESEARCH: HyperMode (Post 25 minutes)
- RESEARCH: Overwatch Event (found ingame)
- RESEARCH: Shop Refund
- Add clear numbers to description of “Head Hunter passive”