There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Spellbook Demonslayers » Improvements to Charms, and Corrupted & Smuggler’s Shrines! [July 12 Update]
- Charm chests now let you choose between 2 charms, instead of giving you a random one.
- Charms now drop more often, and the drop rate difference between the 3 maps is now less severe.
Gambling at the Smuggler Shrine no longer gives a chance to gain Astral Flowers. It now always drops a random kind of reward, and between 7 and 13 recovery orbs. It no longer costs Astral Flowers.
Possible Rewards:
- Upgrade Chest
- Demon Chest
- Charm Chest
- 7 Flower Chest
- Spawn this wave’s Elites again (Drops items, works with +Elite Amount)
The “Illegal Spell Multiplier +15%” effect of Sly’s Smuggle passive has been changed to “The Smuggler’s Gamble option is replaced with the option to gain Illegal Spell Multiplier +30%.” (still drops resource orbs as well)
There are now 5 different types of Corrupted Shrines:
- Spell Slinger: Fires projectiles at the player.
- Chilling: Reduces how fast you can move (does not affect actual stats).
- Recovery Jammer: Reduced HP / Shield / Mana Recovery (does not affect actual stats).
- Horde: Greatly increases Demon Spawn Rate.
- Ambush: All demons spawn from spawn warnings.
- The default dash distance on enemies has been reduced by 20%.
- Hellhound’s Stasis effect is now +77% Move Speed instead of +77% Move Speed Multiplier.
- Reduced the player’s maximum controllable movement speed (does not affect stats)
- Fixed an issue where some descriptions that were displaying localization tags instead of text.
- Fixed an issue where Bounty Hunter’s mutation was showing the description of Acrobatics’ mutation.
- Added a keyword tooltip for Dodge.
https://store.steampowered.com/app/2007530/Spellbook_Demonslayers/