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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Bounty of One » Hotfix 0.25 (1) Small addition to Necromancer’s pact + bugfixes

Content

  • – Added infamy won tracker on each character (will you be able to complete 50 with all characters?)
  • – Added procedural generation of the map each time you launch a game
  • – Added catch phrases for Fickle bullet and Sharing is caring
  • – Added max infamy won text on Necromancer’s Pact

Balancing

  • – Fan of knives rarity rare -> epic. Fan of knives now charge after each shot.
  • – Tesla field starting area is now 15% bigger
  • – Mezcal Mantle now spawns 26 -> 36 projectiles over the course of 1.8s
  • – Running on fumes damage bonus 20% -> 30%
  • – Lucky strike rarity epic -> rare

Bugfixes

  • – Fixed Controls getting locked in upgrade selection after player 1 died in multiplayer
  • – Keyboard custom controls no longer reset on game launch
  • – Players can’t select infamy levels they haven’t unlocked anymore
  • – Fixed player taking 2 damage in infamy below 10
  • – Mythical upgrades shown in Encyclopedia
  • – Slow projectiles from daily struggle does not active anymore in other game modes