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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

The Last World » Game Update 12.16

Game Update

1 The number of monsters in levels 2-6 has been greatly adjusted, and the duration of the levels has been reduced.
2 The basic attack of the BOSS has been greatly reduced. Now in most cases, the BOSS will not be killed directly.
3 Optimized a small number of feedback text issues
4 Solved the problem of infinite stacking of attributes when switching characters
5 Change the color of the skill prompt range of the protagonists to white to distinguish it from the monster prompts
6 Solved the problem that some players could not enter the game normally
7. Optimized the problem that the names of battle props cannot be displayed normally.
8 Optimized the problem of the number of upgrades of special skills when there are no new basic skills.
9 Optimized some sound effects issues
10 Optimized the problem that the beaten state occasionally cannot be recovered