There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Furcifer's Fungeon » Furcifer’s Fungeon 0.5.3 (Demo)
Furcifer wishes you a happy Valentine’s Day! For this occasion, we added a new seasonal talent, “Sweetheart”! 💝
Last week, we’ve been busy bringing our other game, Super Kill-BOI 9000 to Steam Next Fest. The demo is still up, so check it out!
https://store.steampowered.com/app/2126400/Super_KillBOI_9000/
We wanted to give you new content, so we added three more talents. One of them gives you talent rerolls. We’re excited to hear what you think about it! Here’s the full changelog for version 0.5.3:
New Features:
- NEW TALENTS: “Sweetheart”, “Lumberjack”, “Levitate”, and “Questing Adventurer”
Fixes:
- Fixed a tooltip remaining on screen after viewing the talent tree
- Fixed visual glitch when Wilhelm’s Portal was active when you die
- Fixed hyperspeed-particles remaining on screen after death
- Fixed Anger not shooting when holding down spells like gun/sword
Balance:
Items
- Dragon Tail: damage 40 -> 50
Spells
- Whirlwind damage 70 -> 75
- Fireball damage 35 -> 38
- Firebolt damage 30 -> 33
- Sword (Swing&Throw) damage 40 -> 42
- Fire Orb (now Charged Flame) damage 140 -> 130
- Thunder Slash damage 55 -> 50
Talents
- Anger: Attack speed 15% -> 10%
- Denial: Block 30% -> 25%
- Heat Disposal: Explosion damage 30 -> 60
Visuals & minor changes:
- Added many text keywords
- Some optimization
- Improved enemy damage-taken indicator
Improved description texts:
- Lifesteal is now rounded to 0.1 instead of 1
- Fixed Squire requirements being displayed as 150 contact damage, while being only 100 (it’s 150.)