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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Nuke Survivors » First Update.

Adds 2 new game variations.

  • “Quick Start”: makes play harder, but gives players some free buffs at start.
  • “Arcade” mode, that doesn’t stop to make buff choices- all buffs are randomly given, twice as often as usual.

In addition, it’s now basically impossible to nuke your base and get blocked by your own explosions, the high-score system recognizes if you’ve beaten the best score in the game ever, or just beat one of the other high scores, and various other improvements!

I’ll probably work on some new enemy types / variety soon. I’m really amazed that there appears to be some real interest in this game; you can help a lot if you leave a review!