Patch Notes Archive

Home » Updates » Patch Notes Feed » Devader » February Update II

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Devader » February Update II

I mentioned reworking the “Tank” Devader in the last update. The tank received a new rocket launcher and is now much more viable, as you can do damage from a long distance. It’s still hard to handle, but it’s no longer just a gimmick. I managed to get the third highest score on Deity using the tank. Currently I hold all three Deity high scores, I hope this will change.

The rocket launcher was the second special upgrade on the “Protect” branch. Taking it was a pretty easy solution for the tank. I first felt like I could get away with just moving the remaining special upgrade up a notch. Lazy solution. But…. it did not feel right, so I had to come up with something. The new upgrade comes with a pretty drastic change to the Blinker (no more Hedgehog mode) and a less invasive one for the Warden. I hope you like the new challenge.

I did make a few other changes, but nothing too drastic.

Good news everyone: Linux build was updated this time!