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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Enter the Gungeon » Enter the Gungeon: AG&D is LIVE!

Enter the Gungeon: AG&D is a massive new expansion that extends and refines the original game with new features and incredible variety. Master Gungeoneers will face new challenges with hundreds of new rooms, new enemies, new bosses and a reflex-testing Turbo Mode. And of course, a shot at revenge against everyone’s favorite thief, the Resourceful Rat!

Getting started with Enter the Gungeon has never been easier with more generous drop rates, hundreds of new gun and item synergies, and dozens of totally new weapons and items that will have new players feeling more powerful, more often!

Face off against the Gungeon’s most feared and hated resident, the Resourceful Rat! Get your guns-out for the shoot-out of a lifetime.

We’ve added a ton of new and powerful synergies – look for the blue arrow and improved item notification to see which items synergize.

Synergrace is a new NPC possessing powerful synergy magic, found deep within the Gungeon. Encountering her will instantly complete a synergy with an item in your possession–for a price. Unlocking her also causes a new, mysterious type of chest to appear in reward rooms…

Delve into the Gungeon to find Tonic the Sledge-Dog, who can increase the game speed and provide a more challenging mach 1 experience.

Overhauled the drop rate which makes the Gungeon a more generous place; this improves shop contents, increases room reward frequency, and tweaks item/chest drop rates, particularly early in runs. This is enabled by default but can be changed in the options menu. We’ve also added many quality of life improvements, including a new ammo box type that refills a bit of ammo for all guns, the ability to send heart pickups to the shop when at full health, teleporters in chest and exit rooms and an option to increase move speed while out of combat.

One of our most requested features… slide over tables like a badass.

Hundreds of new rooms with dozens of new weapons, items, enemies, and ammo types.

Secrets and More…
There is one other secret boss for advanced players, and a ton of other things that we wont mention here.

Final thoughts
This update was a long time coming, so we thank you for your patience with us. Hopefully, whatever comes next won’t have as much time between announcement and release. There will be bugs, and as usual we will work as quickly as possible to fix them. If you want to aid that process, please send an email with your log file to: Finally, thank you so much for your continued support of our silly game. Gungeon may return for one more shot.

Link to full patch notes here: