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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Terminal Breach » Early Access Version 1.3

Major Changes:
• Added breacher presets
– Further customize your playstyle with 5 preset slots
– Preset saves your current breacher, weapon and upgrades
– Uria’s token is now capped at 500 and is shared among the 5 presets

• Added 2 weapons
– Half-life: Toxicthrower
– Blue screen: Shrapnel launcher

• Added map size selector for random map type in level select screen
-Enemy amount changes depending on the selected size of the map and difficulty

• Added a dash stat and a respective upgrade

Minor Changes:
• Lowered enemy health to make vanilla much easier to finish
• Chest drop and loot drones now start at 10 seconds
• Character selection UI greyed-out when not unlocked
• Weapon selection UI greyed-out when not unlocked
• Added extra UI for jump, stomp and dash amount
• Reduced the dash speed to make dash item more viable
• Token drop rate now increases by difficulty
• Slightly adjusted token drop rate
• Fixed radius stat in upgrades now working correctly
• Shrapnel bullets now trigger when hitting enemies
• Smaller chain hitbox to prevent the strat where people go into the corner and not get damaged

Happy breaching !
– AcidRain