Patch Notes Archive

Home » Updates » Patch Notes Feed » Army of Ruin » Early Access Update #24 – Hotfix update

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Army of Ruin » Early Access Update #24 – Hotfix update

Today’s update brings some CPU performance improvements and a couple fixes for yesterday’s update.


  • Reduced CPU usage of projectiles and damage numbers. Projectiles are still the main source of CPU usage of the game, but it should be noticeably less now.
  • If the game falls below 15FPS, some effects, damage numbers and calculations will be skipped to help with performance.


  • Fixed new challenges showing a star icon in some places.
  • Fixed missing localization for Health syphon stat (used in Vampire gauntlets).