There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Pixel Gun Master » Early Access Patch 003 — v0.1.4
Hello Gunners,
In this patch, we’ve included upcoming boss fight cutscenes and dash cooldowns. We’ve also fixed the balance of 10 gun parts, balancing them between each other. Finally, we changed the font of all text to make it more readable.
The next update will be December 14th, Pacific Time, and will include the Fire and Brimstone system (Ascetic difficulty). We originally planned to include the Ascetic difficulty in this patch, but we realized that we couldn’t do everything we wanted to do in the short timeframe of one week, so we had to push it back another week. We’ll be back in a week with more polished content.
- Added a cool cutscene dedicated to the boss battle.
- Added a death animation for the Golem boss.
- Changed all text fonts to be more readable.
- Monsters now catch fire when they take fire damage.
- Added dash cooldown display.
- EXTENDED MUZZLE
Shot Speed (+80/+120/+160/+200) -> (+60/+100/+140/+180)
%Accuracy (+4%/+4%/+4%/+4%) -> (+8%/+8%/+8%/+8%) - IRVN
*New* Bullets deal (Elemental Damage x”0.1″) additional Elemental Damage.
*Removed* Bullet Damage (+3/+4/+5/+6)
Elemental Damage (+3/+4/+5/+6) -> (+2/+4/+6/+8) - FIRE CONTROL SYSTEM
Bullet Damage (-2/+2/+6/+10) -> (-6/-2/+2/+6) - CYLINDER
%Critical Chance (+15/+25/+35/+45) -> (+20/+30/+40/+50)
Effect duration (2s) -> (3s) - DRUM MAGAZINE
For every 30 enemies you kill, your Ammo Capacity increases by
(10%/11%/12%/13%) -> (6%,7%,8%,9%) - AMMUNITION BOX
%Ammo (+200%/+280%/+340%/+400%) -> (+200%/+260%/+320%/+400%)
%Reload Haste (-60%/-80%/-90%/-100%) -> (-60%/-70%/-80%/-100%) - LEATHER GRIP
For every 30 enemies you kill, your % Fire Rate increases by
(5%,6%,7%,8%) -> (6%,7%,8%,9%) - SMALL BULLET
Bullet damage is increased by (2/2.5/3/3.5) times your movement speed stat. -> (1.5/2/2.5/3) - EXPLOSIVE BULLET
dealing AoE damage to enemies in a (1/1.3/1.6/2)-tile range -> (1.5/1.5/1.5/1.5)
%Damage (+24%/+32%/+40%/+48%) -> (+8%/+24%/+40%/+56%) - SPEED LOADER
*Removed* Reload Haste (+10%/+20%/+30%/+40%)
- Fixed a bug where the stone throwing animation did not end immediately when the boss died.
- Fixed a misspelling of reload acceleration.
- Fixed a bug where taser grenade property damage was not being applied correctly.
- Fixed a bug where the Ghoststring special effect would reduce box health by 99% at all ranks.
- Fixed the Freezing Bullet to apply to all additional projectiles.
- Fixed a misspelling of the Ice Cream Grip special effect.
- Fixed a misspelling of the Devil’s Horn special effect.
- Fixed a misspelling of the Chocolate Bar special effect.