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FatalZone » Early Access | Hotfix #3

Attention, all survivors!

First and foremost, we would like to thank you for your patience and understanding! We are hard at work to not only fix and improve the game, but also add new content, and right now we are ready to present you hotfix #3. Another update will follow after it, but for now we offer to familiarize yourself with the current list of changes that includes fixes for certain in-game issues and balance adjustments.

List of changes:


  • “Machine Gun” Drone:
    Fixed the drone missing when firing.
  • Bat:
    Number of projectiles at Rank 10: 1 ⇒ 3.
    Physical damage at Rank 10: 20 ⇒ 23.
  • Shotgun:
    Number of projectiles: 8 ⇒ 12.
    Bullet spread angle increased x2.
  • Katana:
    Number of projectiles at Rank 10: 1 ⇒ 4.
  • Crossbow:
    Projectile size at Rank 10: 1 ⇒ 1,5.
  • Spear:
    Cooldown time: 2,7 ⇒ 2.
  • Shock Grenade
    Damage: 0.1 ⇒ 1.
  • Home Run:
    Damage: 60 ⇒ 50.
    Cooldown time: 3 ⇒ 3,3.
    Number of projectiles: 2 ⇒ 1.
  • One vs. All:
    Damage bonus: 5% ⇒ 1%.
  • Bankai:
    Corrected the in-game description: the chance to destroy all enemies with the third attack is 0.1% instead of 5%.
  • Ball Lightning
    Damage: 0.1 ⇒ 1.
  • Dragon Armor:
    Changed the incorrectly displayed stats at different ranks, up to Rank 10.


  • Altered zombie wave spawning mechanics;
  • Changed the number of Zombie Scientists in the rings surrounding the player;
  • Refactored the collision system;
  • Disabled the rotation animation for the Bat and Shrapnel Grenade projectiles;
  • Simplified the Stun, Burn, Weakness, Home Run, Frag Grenade, and Molotov Cocktail effects;
  • Implemented minor changes to the way other effects are displayed;
  • Optimized grenade trajectory calculations and the sample collection requirement check;
  • Adjusted item picking area;
  • Increased item pickup distance. Samples will also no longer rotate around the character when activating the Super Magnet at low FPS.

Other fixes

  • Fixed a bug that allowed gaining multiple levels in the same skill at once instead of one;
  • Removed ambient objects from EVAC zones;
  • Reduced the exploding zombies’ running speed;
  • Changed the way effects are displayed, preventing them from overlapping with the enemies and player character;
  • Fixed the gameplay not pausing when opening the chest window;
  • Fixed the display of the weapon and armor stat lists when improving them in the Workshop;
  • Fixed a bug that could still cause the reload speed bonus to exceed 100%. The minimum time between shots is now 0.4 sec.;
  • Fixed grenade puddles causing damage multiple times;
  • Fixed a bug that caused grenades to inflict damage not only at the point of impact, but also along the entire flight path;
  • Fixed a crash when destroying crates with the “Machine Gun” drone skill;
  • Fixed a bug that prevented the skill selection window from being displayed when gaining several levels in a row;
  • Fixed a mortar bug, which caused new effects to be spawn every time the skill is triggered, increasing system load;
  • Fixed certain skills dealing damage more times than intended.

We also make haste to announce that Survivors can once again reunite with a new FatalZone bundle!
The Viking Zone bundle is intended for the fans of Vikings and Scandinavian mythology!
Nordic Ashes: Survivors of Ragnarok is a game where you can become a mighty warrior fighting a variety of monsters, from seemingly helpless minions to epic bosses. Unlock new weapons and skills, upgrade your stats with constellations to protect your kingdom from its enemies!