There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Soul Slayer » Demo Update 1
- Implemented a short beginner sequence.
- Updated and added more tooltips to various game systems.
- Increased the font size of some tooltips and UI text.
- Reduced the base health points of the Soul Slayer Aero.
- Increased movement speed and health points of a few enemies.
- Changed some experience values of various enemies.
- Increased the difficulty level of the Soul Lord Dezifer.
- Increased the health points depending on your survival time of the enemy you need to defeat to stop an active Soul King’s Supremacy Event.
- Changes to the probability of getting an implant with two positive effects.
- If the player looses there is now a 50% chance that no equipped implant gets destroyed. Before this change you had always lost one implant.
- Slightly increased the soul energy cost of the Unstable Boost.
- The weapon switch hotkey and slayer ability hotkey are now visible in the game HUD.
- Fixed an issue that caused the player health bar showing longer than intended.
- Fixed an issue where enemies could spawn farther away than intended.
- Fixed an issue which caused the level up animation and sound effect to play multiple times after reaching level 48.
- Fixed an issue which could freeze the game client for a split second in the beginning of an adventure.
- Some minor fixes and changes.
- Some more UI improvements.
- Some performance improvements.
Thanks for reading & take care!
– Niifares
Don’t forget to wishlist Soul Slayer