There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Deathstate: Abyssal Edition » Deathstate Update 1.03
Horrorful Halloween Update
Major Features:
- Unlock a spooky new playable character: Pumpkin Man! Meet him by striking fear into the hearts of your foes.
- Discover 3 nightmarish new items, each with a new and unique effect!
- Most major gamepads should now be supported via the new Gamepad Keybinding Menu!
- Scanline overlay effects can now be disabled in the Graphics Options menu. Select “Simple Graphics” to remove them.
- New visual effects for Buffs and Debuffs on characters.
Tweaks and Bug Fixes:
- Lasers can now properly trigger proc effects (this bug was most noticeable when playing as the Eye)
- Rebalanced the Seeker’s DoT ability to be more competitive with Scar’s explosion ability.
- Changed the Cosmic Horror’s ability to be more in-line with his Fire Theme.
- Teleporting as the Starcreep looks trippier now!
- The Final Boss has been working out — his health has been increased on “normal” difficulty.
- Slimes in World 2 and 3 are now more dangerous on “normal” difficulty.
- Gibberer’s screen distortion range reduced slightly.
- Several enemies and bosses have gained extra behaviors in Desecration 1+ difficulties.
- Fixed a bug that sometimes cause stacked buffs to never expire.
- Fixed a bug that caused bestiary entries to show as new when they weren’t.
- Fixed a bug preventing tracking of fastest win time.
- Fixed broken Mandira’s Diadem relic effect.
- Fixed bug preventing All Players Unlocked achievement from firing
- Fixed a bug that sometimes caused the player to take fractional damage and make their health meter unreliable.
- Switched an unlock criteria that required Health+ Potions to count Health Potions as well.